Mortal Shell 2 Release Date: What We Know Right Now
Mortal Shell II does not have an exact release date yet. Publisher Playstack and developer Cold Symmetry have confirmed only a 2026 launch window for PlayStation 5, Xbox Series X|S, and PC via Steam.

Mortal Shell 2 release date — dark fantasy ruins with eerie glow representing the shattered world of Cold Symmetry sequel
The sequel was first revealed at Summer Game Fest on June 6, 2025, with a cinematic trailer that showed off the dark fantasy world players would inhabit. Nearly ten months later, on April 1, 2026, Playstack dropped a 12-minute gameplay reveal showcasing combat, exploration, and three playable Shells in action.
That April trailer is the strongest signal yet that a concrete date could arrive soon. As WCCFTech noted in their coverage, Summer Game Fest 2026 is just around the corner, and publishers like Xbox have already started scheduling showcases. A full date reveal at or near SGF 2026 remains the most likely scenario.
Platforms, Editions, and Pre-Order Details
Mortal Shell II launches on three platforms: PlayStation 5, Xbox Series X|S, and PC through Steam. There is no mention of a PlayStation 4 or Xbox One version, and no Nintendo Switch port has been announced.
Playstack revealed two physical editions alongside the gameplay trailer:
| Edition | Price | Platform | Contents |
|---|---|---|---|
| Standard Physical | $49.99 | PS5 | Game disc |
| Revered Edition | $69.99 | PS5 only | Collector’s box, SteelBook case, fine art prints, art book |
Both physical editions are already available for pre-order through participating retailers. Pre-ordering either version unlocks two exclusive Harbinger skins: the Obsidian Harbinger and the Skeletal Harbinger. According to Gematsu, the Revered Edition’s physical release will coincide with the worldwide digital launch across all three platforms.
The original Mortal Shell launched at $29.99 back in 2020, so the jump to a $49.99 standard price reflects both a bigger scope and the current pricing norms for PS5-era titles.
What’s New: Combat, Shells, and an Open World
Cold Symmetry has overhauled nearly every system from the original. The single biggest change: stamina is gone. Mortal Shell II’s combat is described as “agile yet grounded,” with no depleting stamina bar to slow down attack chains or dodges.
Instead of managing an energy meter, players now focus on shattering enemy posture to land critical strikes. The shift fundamentally alters the pace of encounters. Where the original Mortal Shell encouraged cautious, defensive play, the sequel pushes toward aggressive, fluid exchanges.
Three Playable Shells Confirmed So Far
The Shell system returns as the defining mechanic. Players once again possess the dormant bodies of fallen warriors, each offering distinct combat styles and abilities. The April 2026 gameplay reveal confirmed three Shells:
- Tiel, The Acolyte — appears nimble with fast-paced attacks
- Eredrim, The Venerable — a heavier, more powerful Shell shown fighting boss Solnir Stillblade
- Proxima, The Broodseeker — visually distinct with unique ranged capabilities
Cold Symmetry has confirmed that more Shells will be available in the full game. The Fextralife wiki references at least five total, though official messaging only names these three so far.
Firearms Join the Arsenal
The first Mortal Shell was melee-only. The sequel adds an entire ranged combat dimension with firearms woven into a dark fantasy setting. Revealed weapon types include shotguns, revolvers, a hand cannon, and what players are calling a “machine-gun crossbow” after seeing it in the gameplay trailer. Each Shell can equip both melee and ranged weapons, and upgrades are more extensive than in the predecessor.

Open World Design: Compact but Dense
Mortal Shell II replaces the original’s contained marshlands of Fallgrim with an interconnected open world. Playstack describes it as “compact yet deliberately designed” to respect the player’s time while rewarding exploration.
The world stretches across derelict temples, forbidden forests, icy graves, and citadels carved from bone. Scattered throughout are more than 60 dungeons, each presenting a distinct challenge. That number is significant for context. The original Mortal Shell was a roughly 12-15 hour experience with a handful of major areas. Sixty dungeons suggests the sequel is far more ambitious in scope.
Players take on the role of the Harbinger, a being prophesied to reclaim the Undermether’s stolen Ova from creatures guarding her unborn. The narrative leans harder into its mythology than the first game’s more cryptic approach.
PC Beta Expected This Summer
An open PC beta is reportedly planned for summer 2026. Multiple sources reference beta sign-ups and private technical tests that Cold Symmetry has been running behind closed doors. The Fextralife wiki specifically mentions an open PC beta targeting June 2026, though Playstack has not confirmed an exact start date.
If the beta does land in June, it would align neatly with Summer Game Fest 2026 timing, potentially combining a playable demo with a full release date announcement. Cold Symmetry ran a similar public beta for the original Mortal Shell in July 2020, roughly one month before its August launch.
The minimum PC specs published on Steam’s listing show a relatively accessible bar: an Intel Core i5-10600, 12 GB RAM, an NVIDIA GTX 1060 with 3 GB VRAM, and 30 GB of storage space. DirectX 12 and Windows 10 are required. Those specs suggest Cold Symmetry is optimizing for a broad range of hardware rather than targeting bleeding-edge configurations.
| Spec | Minimum Requirement |
|---|---|
| CPU | Intel Core i5-10600 |
| RAM | 12 GB |
| GPU | NVIDIA GTX 1060 (3 GB) |
| Storage | 30 GB |
| DirectX | Version 12 |
| OS | Windows 10 |
From Indie Sleeper to Million-Seller: The Original Mortal Shell
Cold Symmetry is an American indie studio that punched well above its weight class in 2020. Mortal Shell launched on August 18 of that year for PC, PS4, and Xbox One, and it carved out a niche by leaning into its possession mechanic at a time when Soulslikes were rarely doing anything beyond copying Dark Souls’ formula.
The game sold over one million copies by September 2023, according to Wikipedia. An Enhanced Edition hit PS5 and Xbox Series X|S on March 4, 2021, followed by a Complete Edition for Nintendo Switch on December 19, 2022. Critical reception was positive to mixed, but the community response was enthusiastic enough to greenlight a full sequel.
The jump from a small downloadable title to a game with 60+ dungeons, an open world, firearms, and a $69.99 collector’s edition speaks to how much confidence Playstack has in what Cold Symmetry has built.
Frequently Asked Questions
Does Mortal Shell 2 have an exact release date?
No. As of April 2026, Playstack has only confirmed a 2026 release window. A specific date has not been announced, though many expect one at or around Summer Game Fest 2026 in June.
What platforms is Mortal Shell 2 on?
PlayStation 5, Xbox Series X|S, and PC via Steam. No last-gen or Nintendo Switch version has been announced.
Will there be a Mortal Shell 2 beta?
An open PC beta is expected during summer 2026, with reports pointing toward a June timeframe. Cold Symmetry has also been running private closed technical tests.
How much does Mortal Shell 2 cost?
The standard physical edition is $49.99 (PS5). The Revered Edition collector’s version is $69.99, exclusive to PS5, and includes an art book, SteelBook, and fine art prints. Digital pricing has not been formally confirmed but is expected to match the standard physical price.
How many Shells are in Mortal Shell 2?
Three have been officially revealed so far: Tiel (The Acolyte), Eredrim (The Venerable), and Proxima (The Broodseeker). The full game is expected to include five or more, though Cold Symmetry has not confirmed a final count.
Does Mortal Shell 2 have a stamina system?
No. Cold Symmetry removed the stamina bar entirely. Combat is built around shattering enemy posture for critical strikes rather than managing an energy meter.
Is Mortal Shell 2 open world?
Yes. The sequel features a compact, interconnected open world with over 60 dungeons, derelict temples, forbidden forests, and bone-carved citadels. Playstack describes the design as expansive yet respectful of the player’s time.





